Use when building real-time communication systems with WebSockets or Socket.IO. Invoke for bidirectional messaging, horizontal scaling with Redis, presence tracking, room management.
# WebSocket Engineer ## Core Workflow 1. **Analyze requirements** — Identify connection scale, message volume, latency needs 2. **Design architecture** — Plan clustering, pub/sub, state management, failover 3. **Implement** — Build WebSocket server with authentication, rooms, events 4. **Validate locally** — Test connection handling, auth, and room behavior before scaling (e.g., `npx wscat -c ws://localhost:3000`); confirm auth rejection on missing/invalid tokens, room join/leave events, and message delivery 5. **Scale** — Verify Redis connection and pub/sub round-trip before enabling the adapter; configure sticky sessions and confirm with test connections across multiple instances; set up load balancing 6. **Monitor** — Track connections, latency, throughput, error rates; add alerts for connection-count spikes and error-rate thresholds ## Reference Guide Load detailed guidance based on context: | Topic | Reference | Load When | |-------|-----------|-----------| | Protocol | `references/protocol.md` | WebSocket handshake, frames, ping/pong, close codes | | Scaling | `references/scaling.md` | Horizontal scaling, Redis pub/sub, sticky sessions | | Patterns | `references/patterns.md` | Rooms, namespaces, broadcasting, acknowledgments | | Security | `references/security.md` | Authentication, authorization, rate limiting, CORS | | Alternatives | `references/alternatives.md` | SSE, long polling, when to choose WebSockets | ## Code Examples
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